The game is not finished. That is the point. I am looking for a small number of people to fly it while it is still moving, and tell me the truth about it.
Want to fly before you apply? ACT ONE is a free demo on itch — the starter system, the first directives, no application needed.
A closed test of SALVOR ADRIFT, sent out in small batches. Free, no obligation, no purchase, nothing to install — it runs in a desktop browser.
Batches are small on purpose. I read every report myself and I would rather have fifteen people I can actually answer than five hundred I cannot. If you apply and do not hear back immediately, you have not been turned down; you are in the queue for the next batch.
Play it and tell me what actually happened. Not what you think I want to hear.
The most useful report in the world is "I did this, I expected that, this happened instead." Three sentences like that beat three paragraphs of praise. If you got confused, say where. If you got bored, say when. If something felt unfair, say so — some of it is supposed to be hard and some of it is just broken, and from the inside I cannot always tell which is which.
Nothing you say about this game will hurt my feelings. Not knowing about it will cost me months.
There is an agreement, and you sign it before the build goes out. Here is the whole of it in plain language so nothing about it is a surprise later. The full document arrives with your approval.
There is no file at your end, which is deliberate. It means I am not asking you to delete anything later, and it means a build that is three weeks stale cannot be floating around while I have moved on. You always get the current one.
finish on the screen that just opened: enter your email, press SUBMIT.
applications are read in batches — no immediate reply means you are in the queue,
not turned down.
STRIP THE DEAD. TRUST NOTHING. STAY ADRIFT.
The form is the only way in — applications sent any other way do not get read, and that is not me being difficult. Every application lands in one place, in one shape, and gets answered. Loose emails get lost, and somebody who took the trouble to write one deserves better than that.
If the form above will not send, use the plain application form — same questions, same desk.
Does it cost anything? No, and it never will. Nobody is buying anything and nobody is owed anything.
Do I get the finished game? That is not promised, and I would rather not promise it than promise it and change my mind.
Will I be credited? Yes, if you want to be. Everyone who tests and sends a report goes on the crew manifest on the crew page, under a callsign you choose yourself — not your real name, and not a handle you use somewhere else. A callsign, picked for this. Choose no callsign and you stay off the manifest entirely, and that is a perfectly good answer too.
That is not me being careful on your behalf. It is the same rule I hold myself to, and it would be strange to keep it for myself and spend it on somebody doing me a favour.
Worth knowing why that stands out: nobody else on this project is credited by name, including me. The game credits THE OPERATOR and the site credits an organisation. The playtest crew is the one exception, because you are the only people doing something for it that is not mine.
What if I find something and cannot describe it? Send it badly. A vague report about a real problem is worth more than no report, and I will ask you questions.
Can I show my friend? No. That is the one thing the agreement is actually about.
I collect your name or handle, your email address, and whatever you write in the form. I use them to decide who goes in a batch, to send you the agreement, to put you on the access list, and to answer your reports. That is all, and none of it is published.
One thing does become public, and only if you ask for it: the callsign you choose appears on the crew manifest on the crew page. Nothing else you give me ever appears anywhere — not your name, not your handle, not your email. Choose no callsign and nothing about you is published at all. Change your mind in either direction later and write to me — adding you or taking you off is a two-minute job and I will not ask why.
Nothing is sold, nothing is shared, and there is no mailing list — you will not get anything from me that is not about the test. Applications and signed agreements are kept while the game is in development and deleted afterwards. If you want your details removed before that, write to salvoradrift@gmail.com and I will delete them and tell you I have.
The application form is a Google Form, so a submission passes through Google on its way to me. The build itself is behind a login that records which account signed in and when, which is how access gets granted and withdrawn.